using UnityEngine; namespace uOSC { [RequireComponent(typeof(uOscClient))] public class ClientTest : MonoBehaviour { private void Start() { var client = GetComponent(); client.Send("Start","",""); } void Update() { //var client = GetComponent(); // client.Send("/uOSC/test", 10, "hoge", "hogehoge", 1.234f, 123f); } public void Push() { var client = GetComponent(); client.Send(System.DateTime.Now.ToString(),""); } } }